This book offers all the knowledge and rules you need to command your own grot horde in games of Warhammer Age of Sigmar. Discover the petty and vindictive history of the grots, learn the legends o...
This book is a must-have for every general who wants to conquer the Mortal Realms with the Slaves to Darkness. Not only will you find a rich history and background extolling the dark virtues of the...
This tome offers everything you need to know for leading your own Hedonite war-revel in games of Warhammer Age of Sigmar. Discover the depraved sects who each worship Slaanesh in their own twisted ...
This book contains everything you need to know when leading the devoted followers of Khorne in games of Warhammer Age of Sigmar. Experience aeons of slaughter, witness the burning touch of the Bloo...
Siege of Terra Book 1
After years of devastating war, Horus and his forces have arrived at Terra. But before they can set foot on the Throneworld, they must first break the defences of the Sol Syst...
A Gotrek Gurnisson Novel
Gotrek Gurnisson, last survivor of the world-that-was, seeks the Undying King himself amidst the bleak underworlds of Shyish. Surrounded by the ghosts of the past, can Gotr...
Book III in The Horus Heresy seriesHaving recovered from his grievous injuries, Warmaster Horus leads the triumphant Imperial forces against the rebel world of Isstvan III where Horus's treachery i...
Book 1 in the Eisenhorn seriesInquisitor Eisenhorn faces a vast interstellar cabal and the dark power of daemons, all racing to recover an arcane text of abominable power - an ancient tome known as...
A Horus Heresy novelThe Great Crusade that has taken humanity into the stars continues. The Emperor of Mankind has handed the reins of command to his favoured son, the Warmaster Horus. Yet all is n...
A Warhammer Horror anthology
Do you love Warhammer and hate getting a good night’s sleep without the promise of nightmares? These 12 stories will batter your psyche with some of the most chilling p...
DESCRIPTIONIn the grim darkness of the far future, and in the vastness of the Mortal Realms, there are those characters who stand out amongst all others.
Within these pages, and collected for the ...
THE STORYBelisarius Cawl, Archmagos Dominus of the Adeptus Mechanicus is the most brilliant mind alive. For 10,000 years he has furthered the cause of mankind, working under the aegis of the Empero...
THE STORYAs the War for the Realm of Life continues, Lord-Castellant Lorrus Grymn leads the battered remnants of the Steel Souls warrior chamber against the sargasso-citadels of the Verdant Bay. Th...
DESCRIPTIONThe Ultramarines are a byword for loyalty and courage. Their martial prowess is legendary and is second only to the God-Emperor. Graham McNeill's epic trilogy of Ultramarines novels is a...
DESCRIPTIONWithin this book, you'll find Thunderstrike, a fantastic novella by Richard Strachan…The city of Excelsis is in mourning. Thousands were slain in the great greenskin siege, the streets o...
THE STORYA great darkness has befallen the galaxy, and the armies of Chaos are rampant. To survive, humanity must retaliate and take back what they have lost. By the will of the reborn primarch, Ro...
DESCRIPTIONWithin this book you will find Nexus, a fantastic new novella by Thomas Parrott.
In a galaxy beset by war, where the Adeptus Astartes are all that stand against annihilation, the Ultram...
THE STORYIn the Chaos-infested Sabbat system, the massed ranks of the Imperial Guard stand shoulder to shoulder as they counter an invasion by heretical forces. Amongst the Guard are the troops of ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '